I am to make a project involving virtual reality for college, I have a budget of $800, the original idea is to get a VR camera (this camera https://www.stereolabs.com or any other similar camera) and program it with Unity to display objects in the environment and or hide real objects in the room by first recognizing it by the camera.
However while searching I found this product (vuforia) and made a simple demo on unity which accomplishes displaying objects on a certain position, I am not sure if I will need the VR camera after this since this can run on any camera. My expereince with unity is good mainly making games, but I have little information about both VR camera hardware and vuforia.
some features that I need to implement include:
- Displaying objects (virtual avatar)
- hiding objects (real objects that are there like a table)
- be able to control avatar using button (adding button as well)
So, the questions I have:
1- can these VR hardware camera be programmed with unity) ?
2- should I just use vuforia and forget about the VR camera, or are there some feature the VR camera can do that I can integrate with vuforia and unity?
3- is unity personal edition able to handle face recognition ?