I'm trying a solution in MonoGame to create levels from a .txt file, but the pipeline tool fails when trying to build the Content.mgcb correctly:
❌ Skipping HighResolutionContent\Backgrounds\Layer1_0.png
C:/Users/foo/Documents/Visual Studio 2017/Projects/Platformer/Content/HighResolutionContent/Backgrounds/Layer1_0.png
Couldn't find a default importer for 'C:/Users/foo/Documents/Visual Studio 2017/Projects/Platformer/Content/HighResolutionContent/Levels/2.txt'!
Couldn't find a default importer for 'C:/Users/foo/Documents/Visual Studio 2017/Projects/Platformer/Content/HighResolutionContent/Levels/0.txt'!
Couldn't find a default importer for 'C:/Users/foo/Documents/Visual Studio 2017/Projects/Platformer/Content/HighResolutionContent/Levels/1.txt'!
Visual Studio shows me this:
❌ The command
""C:\Program Files (x86)\MSBuild\MonoGame\v3.0\Tools\MGCB.exe" /@:"C:\Users\foo\documents\visual studio 2017\Projects\Platformer\Platformer\Content\Content.mgcb" /platform:Windows /outputdir:"C:\Users\foo\documents\visual studio 2017\Projects\Platformer\Platformer\Content\bin\Windows" /intermediateDir:"C:\Users\foo\documents\visual studio 2017\Projects\Platformer\Platformer\Content\obj\Windows" /quiet"
exited with code 3.❌ Couldn't find a default importer for 'C:/Users/foo/Documents/Visual Studio 2017/Projects/Platformer/Content/HighResolutionContent/Levels/0.txt'!
❌ Couldn't find a default importer for 'C:/Users/foo/Documents/Visual Studio 2017/Projects/Platformer/Content/HighResolutionContent/Levels/1.txt'!
❌ Couldn't find a default importer for 'C:/Users/foo/Documents/Visual Studio 2017/Projects/Platformer/Content/HighResolutionContent/Levels/2.txt'!