I have looked at many tutorials on making an Android app for Google Cardboard in Unity, but all of them were for older versions of the GVR SDK. How do I simply add a stereo camera in version 1.50 (with Unity 5.6)?
With previous versions on Google VR SDK, you added a prefab called
GvrViewerMain to the scene to get a stereoscopic camera. The
GvrEditorEmulator prefab has replaced
GvrViewerMain in 1.50+.
The preview in Unity will not appear as stereoscopic, but it will be stereoscopic when built for Android.
Check out the release notes for Google VR SDK 1.50 for more details.