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At present when I launch the app, each time ProcessPurchase event get called in iPhone device. Though upto now I have not pressed any purchase related buttons.

Yes I have setup subscription purchase within my app and before I have purchased subscription in sandbox environment two to three times but now their time period is expired.

Here you have debug log for actual event happening:

enter image description here

As per my past experience, ProcessPurchase event require to call only two times when a user purchase something or at restore purchase time.

So why its get called each application launch that I can't able to understand!!!

Please give some help in this so I can complete my Unity IAP related thing.

Source Code : https://pastebin.com/bNpXsjHg

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  • \$\begingroup\$ Please try including things such as code or logs in code-blocks. This makes them easier to read and also does not prevent people from helping you if they cannot access imgur or have eyesight related problems \$\endgroup\$ – dot_Sp0T May 29 '17 at 9:31
  • \$\begingroup\$ @dot_Sp0T I have integrated complete source code file. \$\endgroup\$ – Siddharth May 29 '17 at 9:57

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