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I'm newbie in Unreal Engine and also in games development.

I have developed my own version of Pong game (sources here) and I'm confuse with the behaviour of DefaultPawnClass: Its creating another Paddle in game (I posted a question about it here).

I have to questions:

  1. What is Default Pawn class?

  2. And, what is it used for?

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When you click on the 'Play' button in Unreal Editor, the engine spawns a pawn for you to control in the game. You can specify which pawn you want to spawn by DefaultPawnClass specified in the game mode.

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