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This is about designing a first person retro game in Unity3d. In this game the player would walk around inside a large maze-like building that has corridors on 10-15 different floors.

Each floor has a corridor that is set up as a square that surrounds all other corridors (which are set more or less randomly, like a maze) on that particular floor. The length of each side of this surrounding corridor is about 100 steps.

So, considering that this building would have about 10-15 floors constructed like this, the question I wanted to ask is whether it can be included as a single scene?

Or does the answer to this depend also on other factors such as the type of game assets and target devices?

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  • \$\begingroup\$ You will need to have some idea of what is an acceptable load time depending on the target device. Edit: I guess there are also memory constraints. \$\endgroup\$ – Theraot May 25 '17 at 20:04
  • \$\begingroup\$ Have you tried simply loading it up and seeing how it performs? \$\endgroup\$ – McAden May 25 '17 at 20:38
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    \$\begingroup\$ Step 1: Make the game on a good enough machine. Step 2: Test the game on a bad machine. Step 3: Split levels so that the game performs better. Step 4: Go back to Step 2. \$\endgroup\$ – John Hamilton May 26 '17 at 8:20

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