I've just created another scene in Tiled and imported it into Unity using Tiled2Unity and I'm having a strange issue, while the image looks crisp and as it should in Tiled, when imported into Unity it's appearing blurry (all of the graphics in the prefab Tiled2Unity creates).
My tiles are 64x64 and the scale is PPU is set to 1.
Tiled (how I want it to look) -
Unity (how it imports)
Any help is appreciated, thank you.