I have a humanoid model which is made up of four FBX files; one is for the human, one is for the T-shirt, one is for the pants and one is for the hair. I want to merge them into one FBX, because the manner in which I am using it requires using a single FBX file to represent the character.
Can we merge four FBX files into one, using Maya, and export as a single FBX file?