I have an animation. A few seconds after this animation starts I set an animation event that is correctly being triggered. This animation event calls a method where I am trying to modify
Time.timeScaleand set it to 0.05f.
This event is calling the following method:
public void Slowmotion()
Time.timeScale = 0.05f;
//Time.fixedDeltaTime = Time.timeScale * 0.02f;
Slowmotion method is not working.
Any ideas on what may be happening?