It is kind of like a theoretical question.
I was trying to make a game like Pineapple Pen just for the sake of learning libgdx more and just for fun .
Pineapple Pen is pretty hard game but there is not much to write code in it as there is a object which keeps on moving to its x-axis and there is a pen at the bottom and you have to tap the screen to hit the pineapple. <--- This game is quite hard
But the game that I made which is quite similar to the Pineapple Pen, is very easy like one can always expect when can you hit the pineapple.
I am guessing there is a theory behind all this which beyond my understanding, anyone can shed some light in this topic?