I'm working on a VR game in Unity and I just discovered that trees and grass added to a terrain bend in funky ways when you move your VR headset which is really nauseating and weird.
This is a known issue with VR and trees / grass in the terrain editor - https://forum.unity3d.com/threads/unity-tree-billboard-bug-with-oculus-unity-what-is-going-on.406006/
I opted to add trees manually as GameObjects which fixed my tree issue, but I have no idea how to add the grass since it's just a 2D image (I'm using this - https://www.assetstore.unity3d.com/en/#!/content/52977)
If anyone can point me in the right direction, I'd really appreciate it! I've been reading posts about this for an hour and feeling pretty lost!