1
\$\begingroup\$

I would like to integrate ogre3d with directx and c++ using hololens.

is it that possible to do so ?

what are the steps to convert the rendering engine, what's rendered to the frame buffer to the hololens buffer?

\$\endgroup\$

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Browse other questions tagged or ask your own question.