I'm in need of some tunes for my game. Where can I procure some, preferably for free?
As it currently stands, this question is not a good fit for our Q&A format. We expect answers to be supported by facts, references, or expertise, but this question will likely solicit debate, arguments, polling, or extended discussion. If you feel that this question can be improved and possibly reopened, visit the help center for guidance. If this question can be reworded to fit the rules in the help center, please edit the question.
There's a great (long) list of music/sound sources at UnityAnswers: Where can I find music or sound effects for my game?. A sampler of some of the free ones:
If you're interested in creating a large amount of music (for one game or many in the future), I'd recommend grabbing some easy to use music creation software (like GarageBand on OSX, or ACID on Windows). It's pretty easy to create some basic tracks with the included samples, and you can pretty affordably find more samples.
Don't think you can write music? Do what I've done for a long time: stitch together the classics. Go to your local music store and find some sheet music for Beethoven or other copyright-expired orchestrations. Don't borrow the whole arrangements (they're often copyrighted), but grab a few bars of the melody or harmony. Shift it a few keys or try it with some odd instrumentation. The results can be pretty solid.
When it comes to music that is mostly original, I am very fond of the Newgrounds Audio Portal. Of course you have to ask for permission first, and abide by the Creative Commons restrictions that the creator has placed, but in general its very nice.
There is alot of talent there though.
The pygame site has lots of links to music resources.
Tons of free, creative commons music.
Unfortunately, finding free music is difficult, but you can at least find some royalty-free music. Here's a site I came across yesterday that had some really good sounding stuff.
I love the netlabels section of Archive.org for this purpose. Lots and lots of interesting music that is [mostly] freely available for use (check individual licenses). Great search capability too.
I would say it is for background pieces or ambiance more than anything.
Following the line of Creative Commons license, you can find a lot of content here: http://labs.creativecommons.org/demos/search/search1/?q=
Posted this on Happy Penguin some time ago:
Offering his music for free in games, so long as they complied with some sort of FOSS licence.
I would definitely check out the Kongregate Collabs. The licenses are all different (usually free for noncommercial use, but some things there allow commercial use for free), but you can find some pretty good compositions.
Again, there are a lot of other places already mentioned, like the free sound project.
Jamendo has a massive collection of excellent quality music tracks which are mostly under various Creative Commons licenses:
Look out for the "No Derivatives" tag. The definition of a derivative work is somewhat vague, so its best to avoid them, or ask the artist/composer. "Share-Alike" could also be a bit iffy.
The site likes to mention that you should pay up for Jamendo Pro in order to use tracks for commercial works, but if the track is under a compatible Creative Commons licence (ie, CC-BY), then you don't have to pay up (although obviously its always a good idea to make sure the music creator gets a share of the profits, they deserve it!) Of course, if the track is under a non-compatible CC licence, then you will have to pay up, or ask the artist nicely.
I am affiliated with this site. Our goal is to connect musicians with companies (or people) in need of music. Musicians provide some of their music for free, in order to try and sell more of their music later. All the music on our community site is free and licensed under a Creative Commons license. The music on Tribe of Noise PRO is not free.