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In Unity, there's a switch where you can set your desired resolution and check if the game looks ok:

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If I target the app for portait only - do I have to worry only about these here, marked as 'portrait', or list the possible aspect ratios from somewhere else?

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Currently there are 5 common aspect ratio types:

  • 4:3 (Probably only the IPad)
  • 3:2 (Iphone 1-4, it's getting obsolete)
  • 5:3 (This is getting obsolete)
  • 16:10 (Mostly tablets)
  • 16:9 (Iphone 5-7 and newer android phones)

Some of the options in unity are "duplicates", for instance the 320*480 resolution is just a 2:3 resolution

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  • \$\begingroup\$ So this means, that If I add these ratios (by default in Unity there are only landscapes - 16:9, 5:3 etc.) and check them - the app will be fine on all possible devices, right? \$\endgroup\$
    – Jacob
    Mar 19, 2017 at 18:22
  • \$\begingroup\$ @Spectre if you check on only 2, then the program will be fine on any, but yeah. \$\endgroup\$
    – Bálint
    Mar 20, 2017 at 6:52

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