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I begin to use Unity 5. I added a terrain and a skybox in my game but there is always reflection of sky on my terrain. As you see in the picture.
I added texture to solve the problem. But the reflection of skybox is always there.
Why terrain is too shiny and like mirror in Unity 5?
Am I missing something?
Thanks in advance...

enter image description here

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The reason why terrain is too shiny is because of default terrain material.
By default terrain material is Built in Standart and this material is too shiny and smooth.When we change this option to other option. It resolve the problem.
In my case i change to Built in Legacy Diffuse it solved my problem.

enter image description here

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