I am trying to simulate damages in cars using unreal engine when a body collides with it like it is done in this video - https://vimeo.com/162729920
I am trying to do it in the first person shooter game template, so that i can shoot projectiles at the object. but the object just moves and doesn't dent. I tried creating a destructible mesh but that cause the object to break down into pieces. I want it to dent when i apply a force to it. Could someone point me in the right direction?