So this question is in relation to, but not the same as my previous question (How do I successfully implement Google Mobile Ads and Google Play Services into my Unity arcade game?). That is why I am making a new one. I am almost ready to publish my app now the I have ads working but in the process of implementing Unity Ads I was forced to re-implement Google Play Services. I did so with an updated version of Google Play Services and now I am receiving this error: enter image description here

Does anyone know how to fix this?


Ok so after much research I found the solution here: http://answers.unity3d.com/answers/1193742/view.html Google Play Services is now successfully integrated.

Now the only problem is my app crashes on start after I build it to my device :/ Idk what to do at this point.

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