So this question is in relation to, but not the same as my previous question (How do I successfully implement Google Mobile Ads and Google Play Services into my Unity arcade game?). That is why I am making a new one. I am almost ready to publish my app now the I have ads working but in the process of implementing Unity Ads I was forced to re-implement Google Play Services. I did so with an updated version of Google Play Services and now I am receiving this error:
Does anyone know how to fix this?