# How can I prevent the knob from resizing when I use the Slider?

I am using the Unity Slider component. I have a custom background and custom knob. But whenever I move the slider, my knob's size becomes distorted. It is 100x100 pixels, and when I set it to its native size, it does so. But I soon as I move the slider, it cuts its height in half. How can I prevent this from happening?

1) Parent the handle object to some empty and assign this object slider handle rect. Also, change the Anchor Preset to not stretched in Handle object. Thus slider will change Anchor Preset of GameObject, but Handle has no stretched, so it will not be changed.