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I will release in the next few weeks a small free game on the Google Play Store. I was wondering if there was any important legal aspects I should consider before release.

Here's a few infos:

  • I'm doing this alone.
  • There's no code/graphic assets/gameplay concepts I would like to protect in particular. I don't have any issues with people copying something from my game.
  • I'm not sure right now, but maybe I'll add the possibility to make a small donation (so there will be IAP in a sense).
  • I'm using a music track from http://opengameart.org/. The author has specified that it wasn't necessary to credit him, though I would like to.
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  • \$\begingroup\$ I suggest you consult with a lawyer. And that you take a look at this: Common legal pitfalls for GameDevs. \$\endgroup\$ – Vaillancourt Feb 17 '17 at 15:10
  • \$\begingroup\$ It actually depends on the license associated with whatever assets you use from other source. \$\endgroup\$ – Rama Alifiandy Feb 17 '17 at 15:40
  • \$\begingroup\$ I only use the music I mentioned in my question. \$\endgroup\$ – user87553 Feb 17 '17 at 16:06
  • \$\begingroup\$ "There's no code/graphic assets/gameplay concepts I would like to protect in particular. I don't have any issues with people copying something from my game." This allows ppl to copy your game. If they decide to actually copy the game, make a small tweak and add in-app purchase, and invest their time and money on marketing, they could be making a lot of money for little effort. Don't release a game without copyright. \$\endgroup\$ – Vaillancourt Feb 17 '17 at 17:11
  • \$\begingroup\$ While a good question, it's a not a good question for this site. This would be more suitable for a forum or other site where people can provide various inputs that would be compiled into a list. \$\endgroup\$ – MichaelHouse Feb 17 '17 at 18:06