I have a prefab and I want to control when an animation is initiated. I can't seem to figure out how to do that. I have already created the animation clip, the animator component for the prefab, and the animator controller. The animation works, when I enter play mode in the unity editor (it plays automatically), but I want to control when the animation occurs when providing input (such as pressing on the space bar or clicking on the prefab).
How would I go about doing that?