Unity's default FPS Controller keep momentum after you let go of the keys. Once you are up to full speed with WASD and let go, it continues to move for a bit.
How do I stop this momentum? Immediately upon letting go of the keys, I want the character to stop.
I am looking into the script already, but I am new to Unity. If someone can point me to what I am looking for, please do!
P.S. It appears it may be due to a connection to GetAxis which has built in momentum. https://docs.unity3d.com/ScriptReference/Input.GetAxis.html