We're developing a game, we want to perform actions the moment the user touches the screen, delays make the game impossible to play.
We're testing on samsung S3 mini and samsung a5, we know they are low end devices and lags are to be expected. But How accurate is
Gdx.input.justTouch()? Is it so accurate on high end phones?
- If not then how to improve the accuracy?
- Is the same problem expected from keyboard or mouse input if we publish a webapp version?