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Basically I want to setup UnityIAP for implementation of weekly or monthly subscription for apple store game. I completely read following article given by Unity:

Integrating Unity IAP In Your Game

After this I become aware with actual implementation but i have following questions arise:

  1. how we can get information about subscription already purchased by this user?
  2. how we track time for auto renewable subscription purchase?

Please give me some information about this.

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