When ever I have more than 4 point lights in my scene, only 4 show up. Why does it do that? Is there anything I can do to show more than 4 at a time?

up vote 2 down vote accepted

Rendering lights is very GPU-costly operation. Forward rendering in particular.

You can increase the amount of lights Unity will render from the quality settings. If you are using a lot of dynamic lights in your game, you might want to consider switching to deferred lighting to make rendering lights a bit more optimized. If you are using static lights and objects, consider enabling light map baking.

Your Answer

By clicking "Post Your Answer", you acknowledge that you have read our updated terms of service, privacy policy and cookie policy, and that your continued use of the website is subject to these policies.

Not the answer you're looking for? Browse other questions tagged or ask your own question.