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I'd like to know if and how it is possible for me to play a video in my Godot game. Specifically I'd like to know what video file format I need to use and what code I have to write to play that video back fullscreen.

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  • \$\begingroup\$ -1 "This question does not show any research effort". You obviously did not search the web. \$\endgroup\$ – Alexandre Vaillancourt Jan 18 '17 at 11:51
  • \$\begingroup\$ I tried searching, but can't find anything. \$\endgroup\$ – ryank135 Jan 18 '17 at 12:36
  • \$\begingroup\$ ryank135 , please show / tell us what you have tried to upload the videos , \$\endgroup\$ – user6668201 Jan 18 '17 at 14:09
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    \$\begingroup\$ "Yes or no" questions are generally a bad fit for this site, so instead I have edited your question to ask how. I did, however, assume you want to play the video back fullscreen. If you want to do something else, like play it on the surface of some 3D object, you should edit the question to account for that. \$\endgroup\$ – Josh Jan 18 '17 at 16:35
  • \$\begingroup\$ This question is a lot more useful with the amendments. \$\endgroup\$ – Gnemlock Jan 18 '17 at 19:52
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Godot has a VideoPlayer API that is suitable for this purpose.

Once you create a VideoPlayer node, you can use the set_stream function to assign the desired video stream. You can load such a stream using the load function: load("some/path/to/your/video.ogv").

Note that VideoPlayer only supports the OGV Theora format.

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