I have an input field password box, currently the password is 'submitted' either by clicking Enter or by clicking elsewhere on the screen. This seems to be the designed way, as it states this in the documentation (https://docs.unity3d.com/Manual/script-InputField.html) -
"A UnityEvent that is invoked when the user finishes editing the text content either by submitting or by clicking somewhere that removes the focus from the Input Field."
As I have other buttons on the same screen that users can click on, I would like it so mouse clicks are not counted as an invoke.
Is this possible?
Many thanks in advance