I got the Personal version of Unity 5.5 to play around with it1. Let's say I own the rights on all the assets I use in my project, or they are licensed in a way that allows me to use, modify and republish them. That includes all the scripts, models, images, sounds and whatnot. But what about the fact that it's built with a commercial game engine?
Do the Unity terms allow me to host my project's source folder (including the assets) on github? Do I need to include a certain license for that?
Note that I don't care about releasing the game, I'm just talking about sources of stuff I am making to learn the technology.
1) no pun intended