I just install Flash Player 11 and SDK 4.5 (hero), and test it with a small program. But I find it is still using "software" to simulate 3D API, and
trace("driver info: " + _context3D.driverInfo);
output
driver info: Software
I'm using windows 7, directX works properly, and option "-swf-version 13 -use-gpu" is already added in compiler arguments.
Who can tell me how to enable GPU in Flash Builder?
UPDATE:
context3d is constructed as :
private var _context3D:Context3D;
...
_context3D = stage3D.context3D;
And wmode is set to direct in html.