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I have a very Complex Machine which I want to operate through my VR controller (HTC Vive Controller). As you can see its short animated video here. I want to pull the machine cover through VR controller which is easy to do but i want to scale and pull some of the other related objects of the machine too (like spring, piston etc, you can see in the video) as i pull its cover through VR controller.

The problem is that i am unable to do this using Joints and Animation play. I almost tried anything but nothing worked for me. My question how can i imitate animation all work through code or through physics. Like if i pull an object the rest related object should be stretched like chain. And piston should open or closed according to force.

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  • \$\begingroup\$ Can you break down the question to a specific behavior i.e one part of the machine? \$\endgroup\$ – AturSams Jan 2 '17 at 12:28
  • \$\begingroup\$ Yes the Pull the handle and the spring will streatch \$\endgroup\$ – Muhammad Faizan Khan Jan 2 '17 at 12:29
  • \$\begingroup\$ have u check the video? \$\endgroup\$ – Muhammad Faizan Khan Jan 2 '17 at 12:29
  • \$\begingroup\$ Yeah, it sounds like something you can do with frame by frame animation and interpolation. \$\endgroup\$ – AturSams Jan 2 '17 at 12:32
  • \$\begingroup\$ Animation and interpolation.? how. animation is already create which consist of 12 seconds. \$\endgroup\$ – Muhammad Faizan Khan Jan 2 '17 at 12:33

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