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I recently tried out Swift. I found it to be awesome. But I'm unable to find any libraries for game development as I'm on Linux. Everything seems to be made for MacOS & iOS development.

There were one or two SDL bindings on Github. But they were not ready for 'public consumption' as listed on their pages. An option is to use Glfw. But then I would have to use OpenGL for everything.

Is there any game development library you know? Even simple to use graphics libraries will be helpful to me.

If possible, please make a list of useful gamedev related libraries you know of in Swift. Thanks!

EDIT: Please don't list MacOS only libraries. As I said before, I'm a Linux user and am looking for libraries that I can use on Linux.

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closed as too broad by Alexandre Vaillancourt, DMGregory, Sean Middleditch, Anko, Josh Jan 10 '17 at 23:11

Please edit the question to limit it to a specific problem with enough detail to identify an adequate answer. Avoid asking multiple distinct questions at once. See the How to Ask page for help clarifying this question. If this question can be reworded to fit the rules in the help center, please edit the question.

  • \$\begingroup\$ Maybe this is helpful to you: raywenderlich.com/122189/… \$\endgroup\$ – Tristan Kreuziger Dec 18 '16 at 11:53
  • \$\begingroup\$ @DomnallAust Thanks for the reply. But it doesn't list any libraries. I already went through it. \$\endgroup\$ – NightMare Dec 18 '16 at 11:57
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    \$\begingroup\$ Hello, and welcome to GD.SE! Your question is off topic because it does not fit well in the Q&A model that we have here ("which technology to use" is too open-ended and discussion oriented). You can read more about it in the help center. I think forums like GDNet are better suited for this type of question. When you have specific questions, please do come back and ask them here :) \$\endgroup\$ – Alexandre Vaillancourt Dec 18 '16 at 13:40
  • \$\begingroup\$ @AlexandreVaillancourt Thanks for your suggestions. I really appreciate them. But I think it does fit into the constructive subjective questions format if only slightly. As of now, there is literally no source I know of which lists any game dev library for swift on linux. So, all the answers are going to be pretty short, concise & useful for all those who are new to swift on linux. \$\endgroup\$ – NightMare Dec 18 '16 at 14:51
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    \$\begingroup\$ The rules suggest to not ask questions where "every answer is equally valid", and what's on topic states that the site is not about "which technology to use for your game idea". Both of these mean that the site is not about being a directory for available technologies, unfortunately. This type of question is not that good in the long term because technologies die at some point, making content no longer relevant. \$\endgroup\$ – Alexandre Vaillancourt Dec 18 '16 at 16:04

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