So I'm trying to make a Scrollviewer and inside that will be aload of boxes stacked on top of each other (the boxes have information in them - like the boxes in this screenshot here but they will always be the same size).
My problem is that whenever (in Unity's UI) I set where the Text UIs (in-game) should be, they will revert to some random place whenever I start the game.
For example: I set the X: 0 Y: 50, start the game changes are made and it looks right. But when I exit game mode the X: Some random number between 0-1000 Y: Also the same, some random number between 0-100.
Anyone know why this is happening?