My Unity3D game needs to play videos on mobile devices (using
Handheld.PlayFullscreenMovie()). Seeking works badly. If I tap the video progress bar near the end (expecting it to play the last second then finish), playback jumps back a full 10-20 seconds, depending on the video. What should I try to make it easier for the player to seek within the file? Force additional key frames?
I'm currently encoding with HandbrakeCLI and the following settings:
--preset="AppleTV" --x264-tune=animation --x264-preset=veryslow