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I want to be able to use the super high resolution image capabilities that ansel have to offer but I don't know how to add it as the only thing that i can find are C++ libraries on their website.

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Since November this year Nvidia have started releasing plugins as part of their partnership with Unity to integrate Gameworks into the engine.

As of now there is a plugin available on the asset store that allows you to add support. Once you have it there is a pdf included in the plugin files that should help you with integrating it into your game.

https://assetstore.unity.com/packages/tools/camera/nvidia-ansel-74758

Since Unity and Nvidia are working together it wouldn't surprise me if they simply move all of the Gameworks stuff into the engine in a future release.

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