Im going to write an MMO server for a game, however in my last attempt to do this I used mysql with xampp-server and the game-server was getting the data offline tru mysql(xampp server was offline).
I was wondering if this will be fast enough when hundreds of players are constantly sending request to the game-server and the game-server to mysql(offline) for pulling or saving data(ex. constantly saving position for each player etc etc)
If not what would be an appropriate way to archive this? Thanks