I am working on a GearVR app with Unity3D.I have an environement and I have placed a canvas in the scene.I have set the canvas Render mode to "World Space".But when I runned my project,the canvas is getting displayed on the scene view,but in the game view the canvas is not getting on the scene.But whereas in the camera view its showing the canvas.What will be the issue?.
When I set me canvas Rendere mode to Screen Space-Overlay the canvas is getting displayed in the scene but as the lookup change,the canvas is also moving along with the camera
Can anybody please help me out.