I'm very interested in programming Artificial Intelligence for a turn-based game as a project. However, I'm looking for a (somewhat modern) game and can't really find one i'm interested in.
Particularly, i'm looking at the Civilization francise. I'd love to be able to program the AI of Civilization V for instance. However, as of now, you can only slightly modify the settings of the AI: http://forums.civfanatics.com/threads/artificial-unintelligence.536193/.
Is there any game, which has been released at least in the last 10 years, that allows programming of the AI to (nearly) ground level?