Given this map:
The floor tiles are separated from the rest (it's a map made in Tiled in separate layers) and as you can see, the id numbers are not in sequence.
How I would go about making connections from node to node so later the pathfinder can find a path?
The best approach I can think of is to iterate over all tiles (not just the floor ones) and that way the id's can be in sequence, but I want to find a way around this method because there's has to a way that I can't think of right now.