How can I draw a static bitmap for the background of an Allegro 5 graphics window, if I'm using camera transformations to apply perspective to bitmaps in front of the background so it appears that they're otherwise in a 3D space?
If I try simply drawing a bitmap to the backbuffer without any transforms applied, and then call al_use_transform on a perspective transform when drawing the other objects, the "background" moves along with the transform.