I have webgl 3D scene with background image and few shapes with textures.
I want to add some lines and other shapes and apply on them default color which not affect the shapes with textures.
How can I do this?
this is what I have now:
gl.clearColor(0.0, 0.0, 0.0, 0.0); //alpha=0 for background img gl.enable(gl.DEPTH_TEST);