I want to be able to have a gameobject that's basically just a black box on top of everything else. Then I want to be able to place other gameobjects which are just gradients on top of that and they should "cut out" of the black texture like this:
How can I achieve this sort of effect?
Please keep in mind that I have pretty much no experience with shaders :)
Here's a video that might help explain what I'm trying to achieve https://www.youtube.com/watch?v=L1dd4fkVSAM