I want to implement a Google Leaderboard in my game. The score I will send to the leaderboard is a single long number.
Now I want to make sure that the user's progress won't get lost when reinstalling the app, buying a new mobile, etc.. So I can't store that single long in the Shared Preferences. And I also can't get the user's score back from the leaderboard, since it only supports sending scores (right?).
So I was thinking of implementing a Google SaveGame for that.
What would be the app flow for that?
Thanks in advance!