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What term would you use to describe the type of touch gesture whereby the user touches a point on screen, and an object moves (ease-out) to the location where the finger is touching the screen?

Can you tell me the names of the different types of multi-touch gestures (screen-based) such as tap, swipe, etc.?

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You seem to be describing a single press gesture.

I would call it a single press. I believe your understanding of touch gestures might be wrong, as I would not call the event you describe a touch gesture. I would call it a response to a particular touch gesture.


Let's break down your description into the action and the reaction.

the user touches a point on screen

That, in itself, completely describes the event where the user interacts with the screen. This describes the interaction where a user simply touches the screen; a single press.

an object moves (ease-out) to the location where the finger is touching the screen

This is your reaction to the gesture of touching the screen. If you wish to describe the event, I would call it a "mouse follow" or "beacon follow", where your element follows the mouse cursor (excuse the analogy) or a beacon that you place down during your input.


Gesture terminology

Can you tell me the names of the different types of multi-touch gestures (screen-based) such as tap, swipe, etc.?

To me, this appears to be a difficult question, especially given the lack of context. Do you simply wish to know of the alternates available to you through a multi-touch input device, or do you actually wish to know for the purpose of deliberately implementing them? Different platforms can have different names for the same gesture, and as a result, names you hear might be correct but not actually work if taken literally in implementation.

  • Slide
  • Drag
  • Swipe
  • Press
  • Long press
  • Multi-press
  • Press and hold
  • Pinch in
  • Pinch out
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  • \$\begingroup\$ Is a tap and a press the same? If so, I would say a long press is analogous to the beacon follow example. By pressing on the screen, the object moves to the x,y co-ordinaes where the finger is touching the screen. \$\endgroup\$ – Vyas Oct 16 '16 at 21:47
  • \$\begingroup\$ @Vyas, in a "beacon follow" example, the initial input places down a beacon, which gives the object the position to move to. Consider "mouse follow" to be real-time, and "beacon follow" to be a pre-determined position. If you need to press down for a set period of time before input is registered in the way you describe, it would be a long press. If input is registered instantaneously, it would be a simple press. If your object loses its position the second you release your finger from the screen, it would be a hold using a mouse follow event. \$\endgroup\$ – Gnemlock Oct 17 '16 at 2:25

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