I've wanted to try and make my own game for a while now but i'm i'm terrible at art, textures and 3D modelling but i want to learn it so has anyone got any pointers to get started with the whole shebang?
closed as off-topic by Maximus Minimus, Kromster says support Monica, Vaillancourt♦, Anko, Josh♦ Oct 20 '16 at 16:09
This question appears to be off-topic. The users who voted to close gave this specific reason:
- "Questions about "how to get started," "what to learn next," or "which technology to use" are discussion-oriented questions which involve answers that are either based on opinion, or which are all equally valid. Those kinds of questions are outside the scope of this site. Visit our help center for more information." – Maximus Minimus, Kromster says support Monica, Vaillancourt, Anko, Josh
What do you want to do exactly? I mean, do you share any quality or have any qualification to do something in particular? For example i'm terrible at modeling and art but i'm not bad programming, then i'm focused on 3D engines(collisions, rendering, optimizations, algorithms...). The thing is to find what you are good at and you enjoy.
If you want to learn about my area i can easily give you a lot of information and recommendations.