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I make fat cube "fbx" with blender and export it to unity. this fat cube not allowed texture to appears ! i make a small cube by unity and texture pop-up ! What is wrong ? fat and small cube

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  • \$\begingroup\$ Did you UV map the cube before export? \$\endgroup\$
    – Droppy
    Oct 12, 2016 at 10:27
  • \$\begingroup\$ No. I'm using ready texture. Do i need to make UV for all and any object i make by blender to appears in unity? \$\endgroup\$
    – user43474
    Oct 12, 2016 at 10:30
  • \$\begingroup\$ Yep. There are several steps you need to go through when exporting models into game engines and UV-mapping is one of them. \$\endgroup\$
    – Droppy
    Oct 12, 2016 at 10:35

1 Answer 1

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Your model is missing a UV-map and therefore materials cannot be assigned to it.

Unity provides decent documentation on what you need to do when importing models from modelling packages.

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  • \$\begingroup\$ This will take long time. is there any thing can help me with this ? \$\endgroup\$
    – user43474
    Oct 12, 2016 at 10:55
  • \$\begingroup\$ It doesn't take long. The more you do it the easier it gets, so I would suggest you try. \$\endgroup\$
    – Droppy
    Oct 12, 2016 at 11:09

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