I'm looking for a few example facet file types that allow applying face materials in the same file. At the moment I know of COLLADA (.dae) but I'm looking for others due to the difficulty on manually parsing and writing that I'm implementing. Other requests I have are that the file is human readable, ie ASCII vs binary. I've looked at Wavefront (.obj) formats but they require a secondary file for the face materials. I've also looked into the PLY format but that one looks focused around vertex coloring vs face coloring.

Having an open and easy to understand format is greatly appreciated.


closed as off-topic by Josh Oct 5 '16 at 19:38

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  • \$\begingroup\$ You should probably ask this over at GDNet. \$\endgroup\$ – Josh Oct 5 '16 at 19:38
  • \$\begingroup\$ It's rather archaic at this point, but you could look at the Renderware object format (.RWX) \$\endgroup\$ – JonBee Oct 5 '16 at 20:29
  • \$\begingroup\$ I'm having problems answering my question. I found one that's current. X3d does face coloring and stores in one file. \$\endgroup\$ – Keith Bux Oct 8 '16 at 2:02

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