I have a gameObjectOne that has two animation clips: move into the screen and move out of the screen. This gameObjectOne has an animator that checks when each clip has to be played.
Now I duplicated this gameObjectOne via the edit menu and named the copy gameObjectTwo, and to my surprise the animator and the animations still work. I expected that the animation clips were associated with gameObjectOne but this is not the case....
The animation clips are not duplicated. There are still only two clips and one animator in the project window. But when I click on gameObjectTwo in the animation window, you can see that there are two animation clips associated with gameObjectTwo as well.
So my question is: how is this possible? And is there a way to see what is "inside" an animation clip file? If I click in the project window on an .anim file, it doesn't say which gameObject it belongs to.