I have Skinned the character using rig simulator and now wanted to add Bendy controls.. How can I export the skin weights and apply on modified rig?
In Maya this requires using the scripting language or the API and takes a lot of work to do properly.
Download the comet scripts, they have this functionality and it is very handy.
PS I answered this question ALREADY but some mod deleted it. If you don't know the subject yourself and can't answer it then why the heck are you MODERATING the question? You are not qualified to judge the answer, especially one that answers the question fully.