I would like to make an isometric RPG game that can be played with one hand in portrait mode. This will primarily be for smartphones like the iphone 6 and samsung galaxy s7. I've been looking at many examples online but most isometric smartphone games seem to be landscape games. Making Isometric Social Real-Time Games with HTML5, CSS3, and JavaScript By Mario Andres Pagella also claims that
In isometric games, presenting the game in landscape mode is a better use of screen real state than presenting it in portrait mode.
Why is this true? Don't both orientations display the same number of tiles?