# How can I make shadows darker in unity5 without changing light intensity?

I have a problem where I want the shadow cast by an object to be a well defined and dark one. However I have to do it without changing how illuminated the object looks so only increasing the intensity of the light won't do(I have already maximized shadow strength).

Is this something i can manipulate in engine or will I have to make some sort of shader adjustments?

This one has the correct illumination on the character:

This one has the correct shadow color on the shadow cast by the character but it is to strongly illuminated:

• Have you tried increasing the albedo (lightening the diffuse texture) of your background elements to increase contrast in shadowed areas? I assume you've already darkened your ambient light term or skybox lighting. – DMGregory Aug 9 '16 at 21:12

Use a spot light with increased Range and Spot Angle. Use full shadow Strength.