Yeah, that's it, I cannot figure it out for the life of me.
What I'm curious about can be seen in this YouTube video (at 3:58).
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StarCraft uses a top-down camera.
Generally camera types are named based on their projection method and constraints they place on viewing the world. A top-down camera is generally called such because it always sits above the action, looking down.
The way you interact with the camera's constraints is usually less of a factor in what we call them.
StarCraft's technique of moving the camera when you get close to the screen edges is called... "moving the camera when you get close to the screen edges," or some variation on that. It does not have a standard, de-facto or otherwise, name.